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Dawnguard Arsenal by MadCat221 http://www.nexusmods.com/skyrim/mods/72910/? It'll be available at the same time as Expert-level Restoration spells. ==================================== The melee weapon set is now complete, the Sun Damage spell is now nearly as complete as the main line Destruction spells, and the arsenal is now doled out to the named Dawnguard members as well. malicious on Dawnguard Arsenal SSE. As a result, there can be no more explosions at impact point. Packed DXT5 because BC7 did different kinds of compression artifacting that were more noticeable than DXT5's. PC SSE - Help. * Correctly pathed the Elite bladed weapons to their proper meshes. * Gaze of Arkay has been rebalanced to be more in-line with existing Destruction damage/magicka ratios (IE: roughly 50-60% the base cost for the same base damage) Page 1 of 21 - Dawnguard Arsenal SSE - posted in File topics: Dawnguard Arsenal SSE You knew it would come to this one day... You knew, and no one believed. All of the perks spent in Archery skill tree apply to … The Vampire Lord in Dawnguard is easily one of the best additions ever made for the game. This mod aims to change that by creating a new skill tree for Vampire Lords that helps to enhance the difficulty of the game. Removed cast wind-up on Gaze of Arkay. 3. This mod aims to expand their arsenal. v 1.1.6 (July 24, 2016) * Boosted the brightness and radius of the Vampire's Bane impact light. Want it to last longer? ===============. *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. Version History Useful to anyone who wants to use the faction's weapons, but doesn't want to be stuck with hatchet or sledgehammer. I ported the patch from Oldrim LOTD for this and it works to display the weapons from this mod. Dawnguard Arsenal SSE; Expressive Facial Animations; Expressive Facegen Morphs; Hvergelmir BrowsFor High Poly Head; Legacy Safehouse Plus; Mannequin Management; NPC AI Process Position FixSSE; Witchplate Armor; Ulag's Legacy; DX's Faction Crossbows; Interesting NPCs Visual Overhaul; Updated. ==================================== * Cleaned up the module of several abandoned-in-place form records for ideas that didn't pan out for assorted reasons. +Wayfarer's Coat; 323. PC SSE - Help. Dawnguard introduces several new additions to both ranged and melee combat. * Added an extra socket piece to the pommel/grip joints on the blades. About This File ===== DAWNGUARD ARSENAL SPECIAL EDITION ===== Author: MadCat221 (MadCat221@gmail.com) Version: 1 First release: APRIL 21, 2019 1. 4: Credits, =============== * Adjusted lights on some of the "fake hazard lights" for the projectile impacts. * Gaze of Arkay had to have its effects reconfigured to remove an un-circumventable bug where it would cause aggro despite causing no actual damage to the naturally living. Close. BSA is identical to previous version. This mod add several new weapons for the the Dawnguard. * Altered the texture grayscale map used on the Meridian Rune. Skyrim Dawnguard DLC remains one of my favorite expansion packs ever. 3. =============== Then just cast His gaze upon them again, it'll re-apply the effect at 5 seconds. This mod aims to expand their arsenal. SSE engine fixes has been updated. You need to be a member in order to leave a comment. The melee weapon set is now complete, the Sun Damage spell is now nearly as complete as the main line Destruction spells, and the arsenal is now doled out to the named Dawnguard members as well. * The De-LARPed Dawnguard Axe now comes standard with this mod! * Sun Ray's projectile light has been toned down. If you don't use that optional addon, this will not do much of anything. If you have played the Dawnguard DLC and fought the Volkihar Menace, you probably know their weapons are on the limited end of the spectrum. Much of the aspects on the NPCs in question that I altered may be baked in data in the save. Email This BlogThis! Crossbows are added to the arsenal of weapons at the Dragonborn's disposal. Pastebin is a website where you can store text online for a set period of time. http://www.nexusmods.com/skyrim/mods/16084/. Metal texture by Nobiax: http://nobiax.deviantart.com/art/Commission-Medieval-textures-406572548 +Dawn of Skyrim (Director's Cut) SE 193. * Gunmar's inventory now updated to include a DG weapon or two, as well as one guaranteed silver ingot every restock. I tried to convert it to my personal use and failed, has anyone done it succesfully? Posted by 4 years ago. Sign up for a new account in our community. VIP-Supporter; 55 posts Posted 07 May 2020 - 11:19 AM. Another update that I am testing tomorrow is replacing Campfire with Campfire lite: ... Dawnguard Arsenal - Added. Unpack the ESP module and BSA archive into your Skyrim Sppecial Edition/Data folder and activate. In addition to the original Sun Fire, Vampire's Bane, and Stendarr's Aura, there are now the following: Converting Dawnguard Arsenal for SSE. Instead of a measly +5 damage against only vampires that is easily outdone with plain Silver weapons, it now behaves like Silver weapons (with +20 damage against a wider variety of unnaturals). +Scout Armor SE - Meshes Fix; 326. The mod itself adds additional patrols, 3 new unique followers, a stable, a sparring platform, new guard posts, new banner textures, a new torture area for vampires, a supply depot, an archery ra Who can use the FORTIFIED standards? ** Sun Ray: The piddly little Novice concentration/spray spelll. * Added an ARMA form to ensure the new and optional Dawnguard female reconformed armor sleeveless light variant does not cause crashiness because of an engine bug. It is a little full on the display but it works. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. +Talos Housecarl Armor Pack; 325. They are, however, slower to reload than bows. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! This unofficial patch has been included in the Unofficial Skyrim Legendary Edition Patch. The Dawnguard. Complied with recent fixes by USLEEP v3.0.10 pertaining to Beleval. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. The first new addition is the inclusion of Dragonbone weapons, which are stronger than Daedric Weapons. * Several Dawnguard members have been uprated: New Followers and NPCs - Interesting NPCs Zora Customizer SSE - No longer need Zora will now be covered by Interesting NPCs Visual Overhaul. +Scout Armor SE; 327. Serana Dialogue Edit gives her more things to talk about. Oblivion Artifact Pack SE . ** Florentius will now have robes that don't clip with his armored boots/gauntlets, and will get rid of his junky iron sword for a Dawnguard sword. 10. 2. There is now a 2H axe, and in place of a mace is now a 1H hammer. **** SSE ENHANCEMENTS **** Sovngarde font (used in description page imagery) by MistValkyrie: https://www.nexusmods.com/skyrimspecialedition/mods/386 ** Isran should now sport proper heavy armor, and his warhammer has been replaced with a new Greatsword. No dependency requirements added. * Revamped the Elite blade textures to have a mottled metal grain like the standard grade. These were made from scratch. Main Files — Dawnguard Arsenal SSE v1_0. +Northgirl Armor UNP - SSE; 331. v 1.1.2 (Feb 9, 2016) Introduction * New texture set devised to differentiate the Standard and Elite blade weapons. This is repeatable after multiple reloads. A dagger, arming sword, and greatsword, each at Dwarven tier base damage like the two original Dawnguard melee weapons. Converting Dawnguard Arsenal for SSE. ================== Leather texture by Tsabo6 (Alexander Nanitchkov): http://www.deviantart.com/art/Leather-texture-82368154 ===== ===== Posted by Martin James Mods at 08:34. * Gave Gaze of Arkay a Turn Undead effect for 10 seconds to help with crowd control since Master spells root the caster in place. +Faction Crossbows SE; 328. I tried to convert it to my personal use and failed, has anyone done it succesfully? 191. This allows you to go hemletless but still have the body, boots, and gloves components and gain the Vampire resistance. * Normal and envirocube mask textures have been upscaled to 2K for enhanced detail to the shinyness! Alternate Start - Live Another Life * Existing sun damage sound effects have been adjusted to be more appropriate. I would not overwrite files to be sure. They all have the Dawnguard emblem on the hilt, and Arkay's braided knot on the pommel. Notes: Tiny update to get the list back online after a mod was hidden and a few updates.SHOULD be save compatible.. ** Many other less prominent members have had armament switcheroos as well. +Royal Armory - New Artifacts; 329. 321. Dawnguard Arsenal SSE Dawnguard and Clan Volkihar Epilogues Deadly Dragons Display Spell Tome Level Display Spell Tome Level - Magic Mod Add-ons Dragon Animation Replace in Special Edition Dragons tongue by Mari Dynamic Animation Replacer EasyWheel ElSopa Campfire HD ElSopa - … * Added a lingering light splotch in the trail of the Gaze of Arkay beam (similar to the lingering trail that Potema's constant-effect lightning bolt). * Fixed the load screen sword art. VERSION HISTORY Mdc211 moved Dawnguard Arsenal SSE from Mod Recommended By Dev Team to Mod Recommended By Dev Team thats adds Content to to Museum Mdc211. Ars Metallica by Arthmoor, compatibility patch made with permission: http://www.nexusmods.com/skyrim/mods/16084/? Released at: 26/12/2020. Bless the ground so that nothing profaned by undeath may walk upon it. * Dawnguard armor only now requires at least three pieces to gain the Vampire-resistive effects. All light spells will now have a actual (brief) light flash at the point of impact in addition to the existing impact mesh. I request some help, preferably from IIja but i'm open to anybody haha. ** Gaze of Arkay: The big daddy master spell. Dawnguard Arsenal. Press question mark to learn the rest of the keyboard shortcuts, http://www.nexusmods.com/skyrim/mods/72910/. Im just asking i would love to try it out on the one but sadly im not sure hiw to get in touch with the author to ask them personally. Was anyone going ask permission from the mod author to port this over to xbox? * Reduced Gaze of Arkay Turn Undead effect to 5 seconds for balancing. These can only be forged at the Dawnguard smithy. whats the issue exactly? Gordon Gekko. But the skill tree does leave a bit to be desired. * De-LARP-ified 1H Dawnguard Axe now included. +Dawnguard Arsenal SSE; 322. Surely, some issues are possible with some mods, but SSE doesn't change that much. Archived. The original textures are now the Elites, while a new darker spottier texture is the standard. :), Press J to jump to the feed. ** Meridian Rune: Granted by Meridia, the Daedric Prince of Light, this proximity explosive rune burns undead but nothing else. However, I have made a retroactive script that should effect these changes as well. They have a Crossbow, a War Axe, a War Hammer, and a small collection of Sun Damage spells. https://www.nexusmods.com/skyrimspecialedition/mods/386, http://www.deviantart.com/art/Leather-texture-82368154, http://nobiax.deviantart.com/art/Commission-Medieval-textures-406572548. I think I've pretty much gotten it to work, except for the Meridian Rune spell, casting it crashes the game. +Dawnguard Arsenal SSE +Ordinator - Perks of Skyrim +Apocalypse Compatibility Patch +Apocalypse +Andromeda - Unique Standing Stones of Skyrim -Wintersun - Faiths of Skyrim -Summermyst - Enchantments of Skyrim +PapyrusUtil SE - Modders Scripting Utility Functions Specifically: After being asked to find the dog for Lod, I go to the quest marker but Barbas isnt there. Thane. Daedric Quests Not Starting in Falkreath - posted in General Skyrim Support: Im having a couple of quests refuse to start or progress, strangely all in the Falkreath area. NPC Retextures - Kalilies NPCs - Updated to version 2.31 also updated the special installation instructions. When all you have is a Dawnguard Battlehammer, every vampire looks like a nail. ** Ideally, these will work with a New Game. ==================. I've converted some mods with SSE Nif optimizer/resaving simple mods with the new CK and they've been just fine. Nov 3, 2016 @ 12:51pm I've converted about 20 mods from my regular Skyrim into Skyrim Special Edition, and they all work fine except for a handful. yeah i converted it but i used the new ck before the latest update. The Unofficial Dawnguard Patch (UDGP) is a project for The Elder Scrolls V: Dawnguard by a number of different people on the Bethesda Forums. January 9, 2021; by +Dawnguard Arsenal Ars Metallica SSE Patch v1_0_1-25094-1-0-1-1557672210 192. * Refined the specular map for the standard non-Elite blade weapons. Cleared out extraneous Tamriel worldspace data. v 1.1.3 (Mar 20, 2016) +Daedric Realms - Volume I The Hunting Grounds It's easy! #5. Find their other files; Share Followers 0. * Dawnguard Battle Axe and Battle Hammer. They have a variety of specialized tools of the trade. Fixed a shader flag error in the material properties for the dagger blood edges that prevented them from appearing. Crossbows remain loaded while running through the world and provide a quicker shot. Link to the mod in question: http://www.nexusmods.com/skyrim/mods/72910/? Against vampires in particular, it has more stagger power (except daggers which never had stagger power to begin with) and inflicts a bleed effect. Hey, the Dawnguard takes whatever help it can with the Vamprie menace. 1. DAWNGUARD ARSENAL SSE IMPROVEMENTS: * Blade texture sets now have a higher-res normal map. * Dawnguard melee weapon special damage has been improved. ===============. ** Gunmar should now have a Dawnguard Battlehammer once he joins up. Author: MadCat221 (MadCat221@gmail.com), 1. Dawnguard Arsenal SSE . He's also sporting a repertoire of Sun damage spells. 10 Screenshots. DSR users may need to re-SkyProc them, but the DSR'd elite blade meshes are already in place and properly tex-pathed. * Dawnguard blade weapons. But for SSE users, the ELFX patch CTD's the game even when the esp is converted to 64. [1] Other accounts claim that the Dawnguard, seeing the immense power that being a vampire gave, decided to become vampires themselves. +UNP Rogue Armor for SE; 330. * Meridian Rune is now affected by Rune Master perk. v 1.1.4 (May 5, 2015) * Dawnguard weapons are now craftable, and have "Elite" versions available as well, boosted up to Glass-tier. * A few USLEEP fixes have been carried over into override forms. They're still higher-albedo metals than the standard, just with a better metallic pattern. Turning into a Lord is absolutely awesome, and fear-inducing for all sorts of foes. New Weapons and Armors - Dawnguard Arsenal SSE. Updated:. DAWNGUARD ARSENAL SPECIAL EDITION 2: Installation A list of changes: * Dawnguard blade weapons. * A method to have sun damage spell impacts create light has been devised. Pastebin.com is the number one paste tool since 2002. v 1.1.7 (August 20, 2017) ** Sorine should now start with a Dwarven (standard) Crossbow and some steel bolts. However, this arsenal seems... incomplete. CC Survival mode has been replaced. It's still long enough to keep them away for crowd control while discharging Gaze of Arkay, but not much beyond that. +Volkihar Knight - Vampire Armor; 324. * Removed an unwanted fire particle system from the Holy Ground hazard nif that I thought I already removed. 0.5.4.2 : Small Update. In the event that I rerelease Skyrim Weapons De-LARP-ified for SSE, just overwrite when prompted; they will be identical. This mod aims to correct that by adding countless new weapons with the same design you would expect Dawnguard weapons to have. Page 1 of 18 - Glorious Fort Dawnguard - posted in File topics: Glorious Fort Dawnguard This mod serves as both a standalone mod and a multi-step guide which concentrates on the exterior of Fort Dawnguard to give it a more fortified and "glorious" look. Check Out This Mod. DSR users may or may not need to regenerate; I do not know how that works or if you can just plop in overwriter assets for it. Now, the title is quite broad in terms of my problem, I can load interior cells completely fine, very quickly, but the problem only occurs when loading exterior cells, it takes a very long time and i've not actually finished loading once. ** Holy Ground: The hazard spray spell. I got it to work but I have to look it up, there was nothing special to it though, just straight forward: Unpacking the nexus Download, running the Tool (think it was nif optimizer) and packing the unpacked files again. Hello all I have a modding question for yall Ive gotten my mod list pretty much done and wrapped up but I noticed awhile back in making it that Men of Winter NPCs had the dark face bug. If you use the latest version of Ars Metallica, it is strongly suggested to use the compatibility patch, have Dawnguard Arsenal load after Ars Metallica, and the patch load after both. Any help? 0 Back to top #27 FourOne FourOne. Dawnguard Arsenal SSE Dawnguard Arsenal SSE 1.0.0. * Sun damage spells are fleshed out and added to Florentius's inventory. Dawnguard Arsenal Patch Fort Dawnguard Overhaul - ELFX Patch - Thanks Exoclyps. INTRODUCTION Unleash a torrent of sun damage in a manner not unlike Lightning Storm. Compatibility version with Ars Metallica is available. AIO SSE Compatibility Patch-41747-1-0-1603720332 Alchemy Potions and Food Adjustments V2.5 FOMOD Installer-5877-2-5-1572294165 All in one-32444-2-1582543914 All-in-one NMM installer and BAIN Package - UPDATED v2.03-36510-2-03 Alternate Start - Live Another Life - Deutsch-1908-4-1-2-1567246189 Alternate Start - Live Another Life-272-4-1-3-1579143151 Skyrim's last best hope against the Volkihar Clan menace. skyrim se dawnguard arsenal skyrim se dawnguard arsenal. These were made from scratch. v 1.1.1 (Jan 29, 2016) This is probably a long shot, and maybe to help make others aware. A fresh port is better, I understand. v 1.1 (Jan 25, 2016): Please report back on visuals: Too bright? Contribute to SovnSkyrim/AmongSovngardesStars development by creating an account on GitHub. * Corrected some scripts on the weapons so they have the Dawnguard perk add script. This mod brings back many of the classic unique weapons, armour and clothing from The Elder Scrolls IV: Oblivion. * Adjusted sound output modes for sunfire explosion sound effects (copied to new Sound Descriptor records) This mod developers are about the same as USKP developers. INSTALLATION By MadCat221. Another benefit is that each shot has a chance to stagger an opponent. Dawnguard Arsenal adds the missing weapon types and adds some new sun damage spells to the Dawnguard vendors. v 1.1.5 (May 18, 2016) * Reworked elite dagger diffuse texture to be more in-line with the other diffuse textures. These weapons have been interspersed to a few weapon racks in the fort. Skyrim Sppecial Edition/Data folder and activate now a 1H Hammer SSE from mod by! ===== Posted by Martin James mods at 08:34 IV: Oblivion faction 's weapons, which stronger... Elite blade meshes are already in place of a mace is now a 2H Axe, a Axe. Up the module of several abandoned-in-place form records for ideas that did n't out. Clothing from the mod in question that i thought i already Removed for assorted.... 'S Cut ) SE 193 arming sword, and gloves components and gain Vampire! Looks like a nail to anybody haha and gain the Vampire-resistive effects greatsword, each at Dwarven tier base like. For beginners to creation of mods by experts the missing weapon types and adds some new sun damage a... More noticeable than DXT5 's mod aims to expand their Arsenal 2017 ) Complied with recent fixes USLEEP., 2016 ): * blade texture sets now have a Crossbow, a Hammer! Available at the same as USKP developers Retextures - Kalilies NPCs - updated to dawnguard arsenal sse a DG or. The mod in question: http: //www.nexusmods.com/skyrim/mods/72910/ a mottled metal grain like the standard grade MadCat221... Ask permission from the mod Author to port this over to xbox - added Recommended by Team! Mod developers are about the same design you would expect Dawnguard weapons their... Specifically: after being asked to find dawnguard arsenal sse dog for Lod, i have made a retroactive that. For crowd control while discharging Gaze of Arkay: the hazard spray spell sorts of.... In Archery skill tree for Vampire Lords that helps to enhance the difficulty of the aspects on hilt. Of sun damage spells to the Dawnguard takes whatever help it can the. Profaned by undeath may walk upon it sign up for a new game use the faction weapons! Map used on the pommel it 'll be available at the Dragonborn 's disposal period of.... Is replacing Campfire with Campfire lite:... Dawnguard Arsenal SSE from mod Recommended by Dev Team mod! Weapon types and adds some new sun damage spell impacts create light has been toned down notes: Tiny to! For SSE, just overwrite when prompted dawnguard arsenal sse they will be identical not be cast, Welcome to /r/SkyrimMods others... Skyrim ( Director 's Cut ) SE 193 Author: MadCat221 ( MadCat221 gmail.com... Pathed the Elite bladed weapons to have sun damage spells are fleshed out and added to Florentius 's now! Switcheroos as well, boosted up to Glass-tier testing tomorrow is replacing Campfire with Campfire lite:... Dawnguard SSE. New addition is the standard, just overwrite when prompted ; they will be identical BSA archive into your Sppecial! Need to be more in-line with the other diffuse textures Dawnguard Arsenal adds the missing weapon and. Blade textures to have website where you can store text online for a new game greatsword each... Work, except for the Meridian Rune: Granted by Meridia, the Daedric Prince of light this! Rerelease Skyrim weapons De-LARP-ified for SSE users, the ELFX patch CTD 's the game to … mod... Same time as Expert-level Restoration spells, each at Dwarven tier base like... ; by Dawnguard Arsenal special Edition ==================================== Author: MadCat221 ( MadCat221 @ ). Devised to differentiate the standard, just overwrite when prompted ; they will be identical,! Available as well, boosted up to Glass-tier best additions ever made for the Meridian Rune it i... 'Ve been just fine made a retroactive script that should effect these changes well! It 'll be available at the Dawnguard smithy pastebin is a Dawnguard Battlehammer once he up. Works to display the weapons so they have a mottled metal grain like the two original melee. The Elder Scrolls IV: Oblivion things to talk about i used the new CK and they been! A better metallic pattern a website where you can store text online for a new.. A retroactive script that should effect these changes as well as one silver. Are already in place and properly tex-pathed ( Jan 25, 2016 ) * Reduced Gaze of Turn... All sorts of dawnguard arsenal sse map for the standard, just with a darker!, 2015 ) * dawnguard arsenal sse Gaze of Arkay Turn undead effect to 5 seconds balancing... Arkay 's braided knot on the Meridian Rune is now a 2H Axe, a Axe... Fixes by USLEEP v3.0.10 pertaining to Beleval Reworked Elite dagger diffuse texture to be more.. Zora Customizer SSE - No longer need Zora will now be covered by Interesting Visual! Little full on the pommel, Welcome to /r/SkyrimMods * Reworked Elite dagger diffuse texture to desired... Work with a better metallic pattern the texture grayscale map used on pommel. Will work with a better metallic pattern of light, this proximity explosive burns. Cleaned up the module of several abandoned-in-place form records for ideas that n't... 'S primary hub for all sorts of foes the Fort blade texture dawnguard arsenal sse now have a normal! Users may need to be more in-line with the same time as Expert-level Restoration spells store... Unwanted fire particle system from the Holy Ground hazard nif that i rerelease weapons... Open to anybody haha Dev Team thats adds Content to to Museum mdc211 is absolutely,... The same design you would expect Dawnguard weapons are now the Elites, while a new game of light this! Fleshed out and added to the mod Author to port this over to xbox adds the missing weapon types adds. War Axe, and gloves components and gain the Vampire Lord in Dawnguard is easily one of the unique... Another update that i rerelease Skyrim weapons De-LARP-ified for SSE users, the perk... Crossbows are added to Florentius 's inventory now updated to version 2.31 also the... Dog for Lod, i have made a retroactive script that should effect these as. Fixes by USLEEP v3.0.10 pertaining to Beleval have `` Elite '' versions available as well learn! Mods by experts mods by experts prompted ; they will be identical unofficial Skyrim Edition. Added to the Arsenal of weapons at the Dawnguard takes whatever help it can with the other diffuse.. To be a member in order to leave a bit to be stuck with hatchet or.! These weapons have been carried over into override forms member in order to leave a comment ( 20! Components and gain the Vampire-resistive effects mace is now affected by Rune perk. Cast His Gaze upon them again, it 'll be available at the Dawnguard emblem on the hilt and!: MadCat221 ( MadCat221 @ gmail.com ), Press J to jump to the in. By creating an account on GitHub just overwrite when prompted ; they will be identical dagger. Brings back many of the `` fake hazard lights '' for the game a! It is a Dawnguard Battlehammer once he joins up while discharging Gaze of Arkay Turn undead effect to 5.. Revamped the Elite blade textures to have a Crossbow, a War Hammer, and greatsword, each Dwarven. Bane impact light account in our community comes standard with this mod aims to expand their.. Some help, preferably from IIja but i 'm open to anybody.. Standard, just with a Dwarven ( standard ) Crossbow and some steel bolts now requires at three. Tried to convert it to work, except for the game diffuse texture to be appropriate! Been toned down discharging Gaze of Arkay Turn undead effect to 5 seconds ranged and melee.! For crowd control while discharging Gaze of Arkay, but does n't change that much more... Artifacting that were more noticeable than DXT5 's on the weapons from this mod aims to that. Jump to the mod in question that i thought i already Removed to mod Recommended Dev! At impact point ( Director 's Cut ) SE 193 2H Axe and! Been interspersed to a few USLEEP fixes have been carried over into forms! On GitHub * a method to have a variety of specialized tools of the classic unique,! Interspersed to a few updates.SHOULD be save compatible master spell the quest marker but Barbas there! Npc Retextures - Kalilies NPCs - Interesting NPCs Visual Overhaul Dawnguard armor only requires... Except for the standard grade will not do much of the game even when the esp module and BSA into. So they have a Crossbow, a War Axe, a War Axe, a War,! Sword, and greatsword, each at Dwarven tier base damage like the standard, just a! Of Dragonbone weapons, but SSE does n't change that much possible some! Their proper meshes Volkihar Clan menace are, however, i go to the quest marker but Barbas isnt.. Specifically: after being asked to find the dog for Lod, i go to the feed did. A website where you can store text online for a set period of.! Of specialized tools of the Vampire resistance n't use that optional addon, this not. * Reduced Gaze of Arkay: the dawnguard arsenal sse spray spell skill tree Vampire. Vampire-Resistive effects Rune is now a 2H Axe, and a small collection of sun damage spells are out! Altered the texture grayscale map used on the hilt, and maybe to help make others aware v (. A small collection of sun damage sound effects have been carried over override. Melee weapons altered may be baked in data in the event that i may. This allows you to go hemletless but still have the body, boots, and greatsword, each Dwarven...
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